Shipyard Log: IKS Dreamcatcher Construction Update

Open Communiqué:

The following images were relayed from our field reporters visiting the shipyard where the IKS Dreamcatcher is being constructed.  The vessel is set to launch later this fall, and until that time these images are classified as Top Secret.  Please enter thumbprint to confirm access level…

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Penn Hills Elementary Lobby

This is the lobby at the brand new Penn Hills Elementary where the IKS Dreamcatcher is docked.  Let’s go in for a closer look.

Dreamcatcher Construction 1

Here we see the Dreamcatcher immediately after passing through the decontamination entryway.  The wall on the left will house a giant digital viewscreen so the crew can see the outside world as they adventure throughout time and space on their epic missions.  The screen on the far wall will provide supplemental tactical information to assist the crew.

The Pilot, Navigator, and other key crew members will sit at control stations.  The command officers will sit in the central rear posts to oversee the crew.

The control panels have not yet been installed.  They are being configured and used to train a new cohort of Flight Directors to guide our adventurers on their daring missions.

Also, you’ll notice something amiss with the color scheme.  The bridge bears the Penn Hills colors, but it also conveys an urge to order a Big Mac and large fries.  The coloring and paneling are scheduled to be revisited before the ship’s maiden voyage.

Dreamcatcher Construction 3

Here Admiral Zenobia is inspecting the bridge lighting systems.  It’s essential that the red lights function properly, as the crew may well end up spending most of their time in the throes of red alerts!

Dreamcatcher Construction 4

Here’s a more peaceful splash of blue… a sight that will only last a few moments after the crew embarks on their mission.

Dreamcatcher Construction 6

The ship has come a long way, and its construction has been a labor of love.  Only a few short months until she’s ready to fly!

Dreamcatcher Construction 7

Stay tuned for more updates as the IKS Dreamcatcher prepares for launch!

End Communiqué.

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The Decommissioning of the IKS Gallant

Hello everyone, today we have a bit of an unusual Dream Flight blog post.  Normally we share the exciting news about our missions or what’s going on with our simulators.  But today, I’m going to write on a more personal note.  It all revolves around a special simulator that very few people know about:  the IKS Gallant:

IKS Gallant

This is the IKS Gallant… or, I should say it’s the Gallant when it was about 80% complete.  The main viewscreen projector and crew control stations are all missing.  Please pardon the dim photo—this shot was taken during our early tests of our multi-color lighting system.

The IKS Gallant was the first simulator I ever built.  I built it within my own home way back in 2011, and it completely filled my living room.  It was designed to fit six people and was made mostly of PVC pipe and expanded polystyrene (EPS) foam.  This was back in the early days of Dream Flight Adventures—before we had partnerships, any products in the market, or really anything beyond stacks of concept sketches and design files.  But we did have a dream—and a passion to bring it to life.

At the time I had completed a major milestone in the development of our simulator control software and just returned from the INplay conference in Toronto, which centered around using apps, digital media, and storytelling as an engagement tool, particularly for education.  We had officially formed the company just a month or two prior to that, and it was high time to start sharing our vision with the world.

There was just one problem—our experience is really something that you have to see to believe.  No amount of enthusiastic hand-waving while spouting off superlative adjectives could do it justice.  The photos and video from the Christa McAullife Space Education Center (Dream Flight’s inspiration) helped, but it still wasn’t enough.  I had to show people and let them experience it firsthand.  So, I built a spaceship in my living room.

The original plan was to move the simulator to a new location once a partner was identified, so the Gallant was built so it could be easily disassembled, moved, and then reassembled in another location.  However, before we finished building it things started falling into place with our first partner—Shaler Area School District—and work on the Gallant stopped while we shifted our attention toward the IKS Titan.

Since that time Dream Flight Adventures has soared to new heights, with new simulators and missions being created all the time.  But whatever happened to the IKS Gallant?  Well, it stayed right where it was, dominating my living room for the past three years.  It was hugely inconvenient, but it sure made for a good conversation starter when we had guests over.  It also made for an interesting guest bedroom and board game room from time to time.  And to top it off, the Gallant was the very first Dream Flight simulator to host a birthday party:  my son’s sixth birthday in 2012.

Gallant Birthday Party

So for the past three years the IKS Gallant has partially blocked my front door and served as a powerful reminder of where Dream Flight Adventures all began.  But time stops for no one, and it eventually became time for the Gallant to be decommissioned.  Two weeks ago a rainstorm put a damper on my weekend plans, so I dusted off the old tritanium arc welder and set to work.

Gallant Decommissioning 1

Here’s the IKS Gallant as seen from the rear and facing the viewscreen right as deconstruction began.  You’ll notice the piles of miscellaneous junk that had been tossed onto the old bridge.  The small round holes in the walls were points where the crew control desks would connect with into the walls.  The giant gap beneath the main viewscreen was never filled because it was going to be covered by the front row of crew stations.  The back row of crew stations sat on a raised platform at the rear of the simulator.

Gallant Decommissioning 2

One by one the wall panels came off to reveal the underlying skeleton—and to restore access to parts of the living room that hadn’t been seen for years.

Gallant Decommissioning 3

Here is the ship completely stripped of its paneling.  You’ll notice the bookcase in the back corner—holding a whole slew of books we hadn’t had access to since the Gallant was first built.

I have to admit that I wasn’t prepared for this experience.  I thought I’d be reclaiming my living room and packing pipes into my basement, but the experience was much more than that.  In fact—and much to my surprise—I found myself getting choked up.  Taking down the Gallant took only a few hours (it took several months to build!), but that was a long time to reflect on all the sweet memories it provided as well as all the profound experiences it subsequently brought into my life.

The Gallant was the beginning of what has been the most invigorating and rewarding journey of my career—and the realization of a childhood dream.  Now that dream has come to life and is inspiring new dreams in thousands of children—most of whom I’ll never even meet.  The Gallant may not have ever been fully constructed, but it completed its mission far more successfully than I had ever hoped.  It flew well, and I was honored to create it.  And who knows?  Perhaps like a phoenix it will rise from the ashes and take on a new form.  The IKS Gallant will fly again!

Gallant Decommissioning 4

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Mission STARTup SOMETHING

Mission Startup Something

We apologize for the relative silence on our blog lately.  As you will soon discover, we’ve been occupied by top secret activities.  I can’t tell you how exhausting it has been, sweeping for bugs and hidden cameras every time I walk into a new room, entering a 16-digit prime number PINs to make phone calls, and being careful not to accidentally bite down on my cyanide capsule molar during dinner.  But after long last, the statute of limitations for this highly confidential project has passed and I can now share the exciting news with the world.

Because of our expertise in interactive storytelling and themed experiences, the Big Brothers Big Sisters of Greater Pittsburgh asked us to sponsor an annual event celebrating their first year of an exciting program called STARTup SOMETHING.  For the past twelve months the program has connected teenagers and their mentors with entrepreneurs and their startup companies in an effort to promote career readiness and important life skills.  Where do we come in, you ask?  Dream Flight Adventures transformed their year-end celebration event into an interactive game-based competition.

Kracken vs ManticoreDonning a secret agent theme, we created an experience that pitted two elite secret agent groups (Team Manticore and Team Kracken) against each other in a cutthroat competition to develop the best global intelligence network.

It had cinematic cutscenes, cover identities, secret missions, code words—the works—and it all led up to a dramatic final showdown.  Fun was had by all, and we were delighted to give back to the local community by sponsoring such an exciting event.

 

 

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Chicken Chase is Available on the App Store

Chicken Chase SplashAfter long last we’re finally pleased to announce that Chicken Chase is available on the App Store.  My wife and I made it our three boys (age 7, 4, and 2) back in January.  It was built in 48-hours, but I only recently got around to submitting it to the App Store.

But, the long wait is over.  Head on over to the App Store to grab your free copy, and read more about its creation here.

Available on the App Store

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Choose Your Own Adventure

Courtesy of Richard Johnson's Imagination Series

Courtesy of Richard Johnson’s Imagination Series

It’s been a bit quiet on the Dream Flight blog lately, which is a sure sign that we’re up to more than our usual shenanigans.  We just got back from presenting at the Games, Learning, and Society Conference in Madison, Wisconsin, and we have several interesting new developments to report on in the near-ish future.

But for today, I want to take a moment to chat about something that isn’t exactly new but certainly is important and sometimes gets overlooked.

We like to make a big to-do whenever we unveil new missions (like Countdown and Contaminant, our latest additions to our mission library).  We talk about the premise, highlight the curriculum components, and give a sneak peak into a few of the main characters.  Our missions are rich and elaborate stories, so it’s easy to get caught up in the details of their plots.

As a result, however, sometimes we gloss over the fact that each of our missions represents a rich and fully interactive virtual world.  Yes, our Flight Directors can take intrepid crews on adventures from the beginning, through the middle, and to the end of our stories… but they’re equally free to invent stories of their own—based on their own imaginations or even the actions of the kids!

This has always been the case, but lately we’ve made the creative process even easier for our Flight Directors by packaging up a collection of virtual world construction tools and putting them at their fingertips.  We call them Creator’s Canvases, and they are completely open-ended versions of our virtual worlds that give educators powerful tools to create any learning adventure they want. The possibilities are endless!

Creator's Canvas Space PosterCreator's Canvas Ocean PosterCreator's Canvas Circulatory Poster

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Join us at GLS

GLS

This week—Wednesday through Friday—Dream Flight Adventures will be presenting at the Games Learning Society conference in Madison Wisconsin.  Special thanks to the Sprout Fund’s support for travel expenses to help us share about our exciting work with a national audience.  Stay tuned to our blog or Twitter feed for updates as the conference progresses.

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Dream Flight Adventures Partners with Allegheny Intermediate Unit to Support 2014-2015 STEAM Grants

What’s up with Pittsburgh?  Before I moved to Pittsburgh six or so years ago my only exposure to the city had been an obscure quote from Short Circuit.

Little did I know that Pittsburgh was absolutely the best place in the world to launch Dream Flight Adventures.  There is an incredibly collaborative ecosystem of innovators, educators, and support organizations that promote creativity and learning here!  If it weren’t for Idea Foundry, the Allegheny Intermedia Unit, the Grable Foundation, and the Kids+Creativity Network, our incredible program—which is now enjoyed by thousands of kids—would still just be a PVC-pipe prototype in my living room.

It was two years and two months ago at the Allegheny Intermediate Unit where we connected with our first school partner—Shaler Area School District—and now the program has grown to new heights and surpassed our wildest dreams.  The IKS Titan is blazing the trail, we have several new simulators under construction, and we just unveiled a sister product, Mission Ops.

And now, the Allegheny Intermediate Unit is at it again, offering another round of STEAM Grants to catalyze innovative schools in the greater Pittsburgh region.  We’re pleased to announce that we’re partnering with the Allegheny Intermediate Unit to offer Mission Ops to the schools who develop interactive STEAM Labs through the STEAM Grants this year.

For more information, please check out this summary sheet (PDF) or contact us.  We’re excited to give back to the community that gave us our start—not to mention bringing interactive education to more students than ever before!

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Announcing Mission Ops

Mission Ops Logo

Today we’re pleased to unveil yet another exciting development from the Dream Flight labs.

Ever since we launched our first simulator, which seats 16 students at a time, we wanted to create a companion experience for the other half of a typical class of students.  We set the bar high:  the experience had to complement the curriculum of our simulator missions—that was the easy part—but it also had to maintain our magical blend of interactive story-telling and high stakes adventures—that was the hard part.  And as icing on the cake, we wanted the experience to have lower technical requirements so it could be as accessible as possible in a wide variety of classroom settings.

After many long months and repeated visits back to the drawing board, we’re pleased to launch Mission Ops as this awesome sister product to accompany our full immersion simulators.

In Mission Ops, students become Agents in an Infinity Knight’s Command Center where they apply their knowledge to guide operatives through challenging missions.  Mission Ops uses the same winning combination of story-driven high stakes collaborative learning but follows a different format that emphasizes hands-on projects in small teams and can be deployed in a wide variety of environments.  It was designed from the ground up to integrate into any existing or new STEAM learning environment.  When students embark on a Mission Ops adventure, they forget that they are students in a normal classroom and become absorbed in the epic challenge at hand.

Head on over to our Mission Ops page for more details.

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Announcing Countdown

Countdown-PosterIt was just a few weeks ago when we announced the addition of Contaminant to our mission library, but now we’re at it again with the unveiling of Countdown!  This mission is an epic race against the clock where our intrepid crews must use their understanding of world geography and cultures to save the world from a fleet of robotic invaders.

Countdown is being developed for the IKS Dreamcatcher and will be available to all Dream Flight Adventures simulators.  Here’s a sneak peak:

Earth is in danger! A race of sentient robots known as the Alloyals move from planet to planet consuming metallic minerals from planetary crusts, mantles, and cores. After they deplete all the useful resources on one world they move on to the next. This devastates the worlds they invade, but to make matters worse the Alloyals have constructed a terrible weapon called the “Sunlight Inhibitor Device.”

The Sunlight Inhibitor Device generates massive clouds of particles that float into the atmosphere and block out all sunlight. The particles remain in the atmosphere for months, during which time all the plant and animal life on the planet below withers and dies. Once the planet has been purged of living things, the Alloyals move in and begin extracting the metallic minerals from the planet.

An Alloyal scout has recently arrived on Earth and deployed the Sunlight Inhibitor Device in an unknown location, and a full invasion fleet is close behind. The Alloyals have given mankind 24 hours to surrender before they activate the device and destroy all life on earth. The world’s leaders have called upon the Infinity Knights—the renowned protectors of peace and justice throughout the universe—to locate the Sunlight Inhibitor Device and disarm it before it’s too late! The countdown for Earth has begun!

Coming soon to a simulator near you!

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Happy Birthday to the IKS Titan

Happy Birthday

It’s amazing how fast time flies!  It’s already been one full year since the IKS Titan was unveiled at Shaler Area Elementary.  In the short space of 12 months thousands of students, teachers, and thought leaders in education have passed through its airlock to embark on fantastic journeys of discovery!

We’ve already highlighted how the IKS Titan has been featured in numerous conferences, articles, and videos, and how it’s hosted delegations from the Smithsonian, out of state, and all over the Pittsburgh region… but to truly celebrate the IKS Titan, we want to share a glimpse at how it’s touching the lives of students on a daily basis at Shaler Area Elementary.

Lusitania-Ticket

Take Elisa, a 6th grader at Shaler Area Elementary, for example.  For an assignment in her reading class she read about the Titanic and pulled from a variety of other resources for a special project.  She interpreted information and charts to see if the Titanic was prepared for an emergency, read about and compared the Lusitania to the Titanic, and analyzed video clips of survivors.   Elisa wrote this fantastic paper that provided her with a “ticket” onto the Lusitania mission in the IKS Titan.

And Elisa isn’t the only one.  Lots of students have been inspired by the simulator to write incredible stories and reports.

Bloodstream

And teachers are going the extra mile with the IKS Titan as well.  For example, Ms. Campbell and Mr. Churilla recently took their class inside the Titan for a trip through the blood stream to learn about fluid dynamics as part of their 5th grade Motion and Design unit.

This is just the tip of the iceberg, and we can’t wait to see what adventures students and teachers will have aboard the IKS Titan next!

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