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Announcing “Chicken Chase”

After 48 hours of whirl-wind family game-making, Chicken Chase is finally here!  It’s a cooperative two-player iPad game that uses voice, touch, and motion controls.  It was a fun effort for the whole family: Chicken Chase be available on the App Store

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The Game Takes Shape

With only a few hours left to go in the Global Game Jam, our epic game—Chicken Chase—is really taking shape.  Here’s the rough wireframe as the game existed at the beginning of the day yesterday: And here’s how it looks

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Global Game Jam – Saturday Afternoon

We were up until about midnight last night getting started on our game.  We headed home from the ETC so Little Gary’s younger brother Peter could help as well.  They came up with a really cool idea for the game:

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Night One of the Global Game Jam

It took a while to get started, but Little Gary passed the time drawing concept art and drinking Orange Soda.  Now we’re ready to make games! We had a primer about game-making in an intense 48-hour stretch.  It’s a time

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The Game Jam Has Begun

Little Gary and I arrived at the ETC a bit early so we had some time to explore before the Game Jam started…. lots of cool stuff here to get the creative juices flowing. The food was a little late

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Gearing Up for the Global Game Jam

I don’t usually blog about personal events, but this weekend is worth an exception. This weekend professional artists, designers, programmers, and game designers from around the world will gather for the Global Game Jam—an intense 48-hour game-making session.  Some folks show

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